Note: First level may lag briefly on mobile. It should run better after that!
still optimizing . . .

System Briefing 

  • A minimal experience about aligning broken visual structures - and uncovering the mystery of a lighthouse.

  • You’re observing unstable or damaged data clusters. These are visualizations of  fragmented core data.
  • Each unit represents a partial structure that has lost its original configuration.Through manipulation, you must realign the components into a stable formation.
  • When positioned correctly, the structure will temporarily regain clarity.



Interaction

  • Mouse or touch controls
    Click and drag inside the cube to rotate freely. For precise diagonal rotations, use the left and right edges of the screen. Find the hidden images by rotating the cube to the correct angles

Session Duration

  • ~10-20 minutes
StatusIn development
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(10 total ratings)
AuthorJoonas
GenrePuzzle
Made withGodot
TagsAbstract, anamorphic, Experimental, Minimalist, Mystery, Point & Click, Short, storygame, Surreal

Comments

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Great concept. A really nice mechanic for uncovering the story, which is itself beautifully bittersweet.

Cool Concept for a game. The story is nice, and the ending felt like a nice touch. Good Job!

(+1)

This is a cool game idea and the ending is sweet but also sad at the same time.

(+1)

🖤

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I'm really looking forward to playing this new game where you align broken visual structures and uncover the mystery of a lighthouse!

You look like the type of person who'd enjoy this jam: WOW JAM

They have a very interesting platform and are even offering prizes xD

Made me tear up.

🖤 hopefully it didn’t come off too heavy. It’s meant to end on a positive note still!

It's bittersweet. I loved it.

this whips ass

😁💪

Incredible storytelling with very little. Love it!

Thank you so much! 🖤

Heads up to other people who play this game. The puzzle solution would only trigger if it's both the right image AND is right-side up (ex. the first puzzle with the light house, you need to both solve that the image is a light house and that it's standing straight up from the ground).

this added difficulty is a bit annoying in my opinion since it feels unnecessary and makes the puzzle solving more annoying rather than rewarding, but if you can get around this quirk it's a pretty decent game and is pretty fun.

(+1)

Thanks for the feedback, I really appreciate you taking the time to share your thoughts! You're right, the solution system can definitely be a bit unintuitive and confusing, I see it now. I’ll be making changes to make it feel better. Glad to hear you still had fun with the game!

This is really cool! I saw the concept on reddit and had to check it out. Beautiful work.

Thank you so much 🖤